Share this post Link to post Share on other sites. Yusuf M. I misread the title as "Portal 2: Share the Pain". Oy vey. Windows only?
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Guess they still expect people to pay for the Linux native version :hmmm:. Will have to try this. Hope a release of the single player game. Posted June 6, This game is also not for people who like good games IMO.
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Whatcha talkin' bout Willis? Ugh, Postal, not Portal! Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Register a new account. Sign in Already have an account? Sign In Now. Meanwhile Paradise Lost is finally getting subtitle options of its own, in English, Chinese and Portuguese, in addition to a whole bunch of bugfixes and adjustments.
Feel free to scroll down and check out the full patch notes for more deets. We love you all, and we thank you for your patience with us! Today we are proud to release version of POSTAL 2 which, among other changes, takes us two important steps forward in this never-ending journey: Full localization including spoken audio in Chinese A system which transcribes all in-game spoken dialogue into English, Russian, Chinese or Polish subtitles.
That's right; if you, or anyone you know is a native Chinese speaker who has had trouble getting into POSTAL 2 because of the language barrier, or if you're an old Russian fan who misses being able to play the game in your native tongue, then now's the time to jump right in! We have brought full Russian and Chinese localizations to the game, translating both visual elements and spoken in-game audio.
Paradise, AZ is breaking down all language barriers, and has never been more accessible, or multi-cultural than it is right now! In addition to these full localizations, we are also introducing a subtitle system which transcribes the spoken in-game dialogue, during both gameplay and cutscenes, in a nice clean visual form absolutely not lifted from any pre-existing games by other companies so that you don't miss a single bit of the wacky humorous musings of the citizens of Paradise, AZ throughout your visit.
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So if you were someone who is hard of hearing, wants to play the game muted, or simply has trouble understanding the bizarre ancient dialect of these primitive southerners because of additional language barriers, then you may just find this new update a godsend. On the flip side, this definitely makes it more difficult to play the game with other people in the room, if you were hoping to hide the dialogue from them by wearing headphones. Though really, you probably shouldn't be playing the game with your grandma in the room anyway - you should be encouraging her to play it, instead.
Subtitles are supported in English, Russian, Chinese and Polish languages. We won't be stopping with this, either. We are already hard at work, creating new subtitle translations for the game, to make POSTAL 2 more and more accessible to folks around the world, because we want as many people to be able to go postal , from the safety and comfort of their desk chairs, as possible!
The full changelog for version is as follows: Chinese localization added! Subtitle system added! This menu is also where you select your subtitle language and configure the text size. Fix for misaligned icons on the HUD. Fix for missing book texture in that beloved bookcase.
Fix for NPCs sometimes not putting away their weapon when done with it. Fixed a bug where certain objects would disappear while in plain sight.
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Strict Speedrun Timer option implemented. For expert speedrunners, this option makes it so that the in-game timer is always counting, except during loading screens. Even reloading your game counts against you!
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In-game timer position adjusted to not be blocked by the Steam overlay. Apocalypse Weekend The intro and pigeon mission movies can be skipped. POSTed Implemented an event line view for actors. Make sure to set bLetPlayerSkip to False for this to work correctly. And don't forget - if you have friends, family or loved ones of another category who don't own the game, then you shouldn't be selfish and keep all this fun to yourself.
Do the right thing, and buy them a gift that they will thank you for, for years to come! Shameless self-promotion, of course! If you're a fan of POSTAL with some knowledge and skill in game development, or if you're just someone looking to get your foot in the video game industry and to have something to put in your portfolio, then we have an opportunity that might just interest you. We're offering the community with the chance to work with us in creating new updates for the original classic POSTAL title. Your work would be included in future updates of the full game, and you would receive full credit.
Click Here for details. But now, almost 20 years later, we are entrusting our fans with the future of our game, by releasing its source code to the public. Consider it a belated Christmas present! Feels like it was only yesterday that our new fans were sending us wonderful e-mail to praise our work, and we received our very first lawsuit notice… ah, those were the days.
Thanks to the dedicated hard-workers in our team, the loving support of our fans and even the efforts by our detractors, POSTAL has seen a lot of activity during these many years — an expansion pack, a lawsuit by the Postal Service, an exclusive Japanese edition, bans in 14 countries across the world, re-released special editions, sequels, digital re-releases, an Android port, new updates with twin-stick controls, a novelization and even an enhanced modern remake.
The remake — POSTAL Redux — was an especially big step for us; a passion project to make the original POSTAL again, but do it better this time, rebuilding it from scratch and focusing on making the most fun and exhilarating twin-stick shooter that we could by patching up the unfortunately outdated design decisions, and improve the game where we could. We even used the opportunity to bring old content, which was exclusive to the Japanese release of the game, to the west for the first time!
For anyone who really wants to see how far POSTAL has come in the last two decades, there is no better way than by comparing the original to Redux. People have been asking, and we have been promising this for years now, but today we are proud to announce that the source code for POSTAL is officially released to the public on Bitbucket, under the GPL2 license. This has been a long time coming, and we are tickled pink to see what the community will be able to put together from this no seriously, someone get on that Dreamcast port.
Happy Halloween! Added new dialog for Vince Desi in both games he is now fully voiced as a bystander Added new dialog for black males in both games.
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Expanded dialog for gay males in both games. POSTAL 2 Fixed a problem with the achievement introduced in the June update; it can now be obtained by activating the related inventory item if it is not awarded automatically. Paradise Lost Added Postal Dude commentary for the newspapers. Paradise Lost Winter Wonderland interior - Fixed an exploit which would let players escape the Winter Wonderland interior and get into the unloaded exterior area.
Not content with simply ripping off the idea of Hatred, we decided to rip Not Important and put him in our game, too! In cast you missed it, we updated P2 to celebrate the long awaited June mall store reopening! Co-op play is coming shortly, so why not get a head start and brush up your skills? Further free DLC is also planned, so this is a pretty sound investment! A bargain!
If you just picked up P2 in the weeklong sale, and you feel it was worth more than the buck you paid for it, then now is a good time to show us the money and get more POSTAL in your life! Check out the new Rampage mode, it's rather fun! You guys know how we've supported P2 over the years, and Redux will be no different. Come and watch in evolve, and post in the forums your requests and ideas: we read them all. Thanks, as always, for your support in enabling us to make outrageous and fun games, just for the hell of it. Check out Rampage!
Leave us a review, too! We have a small update for you today which fixes some issues with controller support in the Mac version of the game. The Controller is now properly supported and the input is no longer "scrambled". If you previously used a controller and had to re-bind the "scrambled" inputs, you should use Restore Defaults to restore the original bindings. We are very happy to announce the long awaited Steamworks update for Mac are finally ready for you!
This includes all previous updates, including Steam Workshop support, full controller support and more! But fear not Windows and Linux users - you also get something to be excited about today! With update we have included a much better inventory management solution. Pressing the Tab key will now bring up a convenient inventory menu, making selecting your desired Powerup a breeze in the heat of the moment!
We have also added the following improvements for all versions of the game: Updated the Linux and Mac builds to SDL2 for improved compatibility across the board, especially on multi-monitor setups. Added a slider to the video configuration menu on Linux and Mac to select which display the game should run on.
Addressed several glitches and errors with the video configuration menu. Weapon Selector now times out in the auto-switch mode if the player does not dismiss it manually. The A and B buttons on the controller or whatever is bound to Confirm and Back are no longer locked out while the Weapon Selector is active.
You must complete a series of mundane missions—such as going to the bank, getting milk, and having your venereal disease treated. Although you can accomplish most of these tasks without ever resorting to violence, the game strongly encourages you to let loose your dark side. And the hand grenades. Oh, and did I mention that you can pour gasoline on people and light them on fire?
Postal 2 is, at least on some levels, a ham-handed satire that pokes fun at everything from the gaming industry to modern politics—and few groups escape the barbs. Former child star and California gubernatorial candidate Gary Coleman even takes the heat at one point.
The game is set in a sprawling town. But each area is zoned and must load separately—which often leaves you tapping your fingers on the table for a few moments.